GTAG - Modding - Opcode Database - 038A
Opcode Database
038A
| Description | Returns true if there is a vehicle in the specified area. |
|---|---|
| Parameters (v2) | 1) X Coord (Float) (FLOAT) 2) Y Coord (Float) (FLOAT) 3) Z Coord (Float) (FLOAT) 4) X Radius (Float) (FLOAT) 5) Y Radius (Float) (FLOAT) 6) Z Radius (Float) (FLOAT) |
| Games | |
| Category | Conditional, Vehicle |
| San Andreas | |
| sascm.ini | 038A=6, is_any_car_in_area_2d %1d% %2d% %3d% radius %4d% %5d% %6d% |
| Example | 038A: is_any_car_in_area_2d 176@ 177@ 177@ radius 25.0 25.0 10.0 |
| Command Name | IS_POINT_OBSCURED_BY_A_MISSION_ENTITY |
| Vice City | |
| sascm.ini | 038a=6, car_in_cube %1d% %2d% %3d% %4d% %5d% %6d% |
| Example | |
| Command Name | IS_ANY_CAR_IN_AREA_2D |
| GTA III | |
| gtascm.ini | 038a=6, car_in_cube %1d% %2d% %3d% %4d% %5d% %6d% |
| Example | |
| Command Name | IS_ANY_CAR_IN_AREA_2D |

