GTAG - Modding - Opcode Database - 039F
Opcode Database
039F
| Description | Sets the cars heading so that it is facing the 2D coordinate. |
|---|---|
| Parameters (v2) | 1) Vehicle handle (Integer) (INT) 2) X Coord (Float) (FLOAT) 3) Y Coord (Float) (FLOAT) |
| Games | |
| Category | Common, Vehicle |
| Command Name (IV) | TURN_CAR_TO_FACE_COORD |
| San Andreas | |
| sascm.ini | 039F=3,turn_car_to_face_coord %1d% coord %2d% %3d% |
| Example | 039F: turn_car_to_face_coord 51@ coord 116@ 117@ |
| Command Name | TURN_CAR_TO_FACE_COORD |
| Vice City | |
| sascm.ini | 039f=3,car %1d% race_to %2d% %3d% |
| Example | 039F: car $3996 race_to $4002 $4003 |
| Command Name | TURN_CAR_TO_FACE_COORD |
| GTA III | |
| gtascm.ini | 039f=3,car %1d% race_to %2d% %3d% |
| Example | 039F: car $DIABLO1_CHEETAH1 race_to $DIABLO1_NEXT_CHECKPOINT_X_FOR_CHEETAH1 $DIABLO1_NEXT_CHECKPOINT_Y_FOR_CHEETAH1 |
| Command Name | TURN_CAR_TO_FACE_COORD |

