GTAG - Modding - Opcode Database - 0400
Opcode Database
0400
| Description | Gets the coordinates of an object with an offset. |
|---|---|
| Parameters (v2) | 1) Object handle (Integer) (INT) 2) X Offset (Float) (FLOAT) 3) Y Offset (Float) (FLOAT) 4) Z Offset (Float) (FLOAT) 5) (Returned) X Coord (Float) (FLOAT) 6) (Returned) Y Coord (Float) (FLOAT) 7) (Returned) Z Coord (Float) (FLOAT) |
| Games | |
| Category | Common, Object |
| Command Name (IV) | GET_OFFSET_FROM_OBJECT_IN_WORLD_COORDS |
| San Andreas | |
| sascm.ini | 0400=7,get_offset_from_object_in_world_coords %1d% offset %2d% %3d% %4d% store_to %5d% %6d% %7d% |
| Example | 0400: get_offset_from_object_in_world_coords 9@ offset 17@ 18@ 19@ store_to 20@ 21@ 22@ |
| Command Name | GET_OFFSET_FROM_OBJECT_IN_WORLD_COORDS |
| Vice City | |
| sascm.ini | 0400=7,create_coordinate %5d% %6d% %7d% from_object %1d% offset %2d% %3d% %4d% |
| Example | 0400: create_coordinate $448 $449 $450 from_object $714 offset -0.277 -16.662 3.152 |
| Command Name | GET_OFFSET_FROM_OBJECT_IN_WORLD_COORDS |
| GTA III | |
| gtascm.ini | 0400=1,save_mayhem_time %1d% |
| Example | 0400: save_mayhem_time $389 |
| Command Name | REGISTER_4X4_MAYHEM_TIME |

