GTAG - Modding - Opcode Database - 0550
Opcode Database
0550
| Description | Keeps the object in the games memory. |
|---|---|
| Parameters (v2) | 1) Object handle (Integer) (INT) 2) Boolean (1 or 0) (INT) |
| Games | |
| Category | Common, Object |
| San Andreas | |
| sascm.ini | 0550=2,set_keep_object_in_memory %1d% to %2h% |
| Example | 0550: set_keep_object_in_memory 0@ to 1 |
| Command Name | FREEZE_OBJECT_POSITION |
| Vice City | |
| sascm.ini | 0550=2,set_keep_object_in_memory %1d% to %2h% |
| Example | 0550: set_keep_object_in_memory $3422 to 1 |
| Command Name | SET_KEEP_OBJECT_IN_MEMORY |

