Opcode Database

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GTAG - Modding - Opcode Database - 05E0

Opcode Database

05E0

DescriptionReads the game memory and stores the result to a variable.

Parameters:
1 = variable to store read result (any variable or array item)
2 = memory address? to read (any integer value)
3 = number of bytes to read: 1, 2 or 4 bytes
4 = Virtual Protect: use 1 if the address is unreadable, 0 - if address is readable.
Parameters (v2)1) (Returned) Any value (ANY)
2) Memory address (Integer) (INT)
3) Integer (INT)
4) Boolean (1 or 0) (INT)
Gamesvc iii
CategoryIII CLEO, Memory, VC CLEO
San Andreas
sascm.ini05E0=0,NOP ; task_wander_criminal
Example
Command NameTASK_WANDER_CRIMINAL
Vice City
sascm.ini05E0=4,%4d% = read_memory %1d% size %2d% virtual_protect %3d%
Example05E0: 0@ = read_memory 1@ size 4 virtual_protect 0
GTA III
gtascm.ini05E0=4,%4d% = read_memory %1d% size %2d% virtual_protect %3d%
Example05E0: 0@ = read_memory 1@ size 4 virtual_protect 0

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