GTAG - Modding - Opcode Database - 05E0
Opcode Database
05E0
| Description | Reads the game memory and stores the result to a variable. Parameters: 1 = variable to store read result (any variable or array item) 2 = memory address? to read (any integer value) 3 = number of bytes to read: 1, 2 or 4 bytes 4 = Virtual Protect: use 1 if the address is unreadable, 0 - if address is readable. |
|---|---|
| Parameters (v2) | 1) (Returned) Any value (ANY) 2) Memory address (Integer) (INT) 3) Integer (INT) 4) Boolean (1 or 0) (INT) |
| Games | |
| Category | III CLEO, Memory, VC CLEO |
| San Andreas | |
| sascm.ini | 05E0=0,NOP ; task_wander_criminal |
| Example | |
| Command Name | TASK_WANDER_CRIMINAL |
| Vice City | |
| sascm.ini | 05E0=4,%4d% = read_memory %1d% size %2d% virtual_protect %3d% |
| Example | 05E0: 0@ = read_memory 1@ size 4 virtual_protect 0 |
| GTA III | |
| gtascm.ini | 05E0=4,%4d% = read_memory %1d% size %2d% virtual_protect %3d% |
| Example | 05E0: 0@ = read_memory 1@ size 4 virtual_protect 0 |

