GTAG - Modding - Opcode Database - 05E8
Opcode Database
05E8
| Description | Gets a pointer to the structure of the object on the handle. |
|---|---|
| Parameters (v2) | 1) Object handle (Integer) (INT) 2) (Returned) Memory address (Integer) (INT) |
| Games | |
| Category | III CLEO, Memory, Object, VC CLEO |
| San Andreas | |
| sascm.ini | 05E8=0,NOP ; start_recording_stunt |
| Example | |
| Command Name | START_RECORDING_STUNT |
| Vice City | |
| sascm.ini | 05E8=2,%2d% = object %1d% struct |
| Example | 05E8: 0@ = object 0@ struct |
| GTA III | |
| gtascm.ini | 05E8=2,%2d% = object %1d% struct |
| Example | 05E8: 0@ = object 0@ struct |

