| Description | |
|---|
| Parameters (v2) | 1) Model (Integer) (MODEL) 2) X Coord (Float) (FLOAT) 3) Y Coord (Float) (FLOAT) 4) Z Coord (Float) (FLOAT) 5) Radius (Float) (FLOAT) 6) Boolean (1 or 0) (INT) 7) Boolean (1 or 0) (INT)
|
|---|
| Games | |
|---|
| Category | |
|---|
| Command Name (IV) | IS_CLOSEST_OBJECT_OF_TYPE_SMASHED_OR_DAMAGED |
|---|
| San Andreas |
|---|
| sascm.ini | 0716=7, is_closest_object_of_type_smashed_or_damaged %1d% %2d% %3d% radius %4d% model %5o% smashed %6h% damaged %7h% |
|---|
| Example | 0716: is_closest_object_of_type_smashed_or_damaged -1062.1 -1631.7 75.3 radius 1.0 model #GRASSPLANT smashed 0 damaged 1 |
|---|
| Command Name | IS_CLOSEST_OBJECT_OF_TYPE_SMASHED_OR_DAMAGED |
|---|