GTAG - Modding - Opcode Database - 0830
Opcode Database
0830
| Description | Creates a pool collision object. Any object with it's "Special Collision Response Case" set to 9 in the object.dat file can collide with this. This is only used in the Pool script and has little possible usage outside of it. It keeps the pool balls within the cube and also has pockets, like that of a pool table. |
|---|---|
| Parameters (v2) | 1) X Coord (Float) (FLOAT) 2) Y Coord (Float) (FLOAT) 3) Z Coord (Float) (FLOAT) 4) X Coord (Float) (FLOAT) 5) Y Coord (Float) (FLOAT) 6) Z Coord (Float) (FLOAT) |
| Games | |
| Category | Object |
| San Andreas | |
| sascm.ini | 0830=6,set_pool_table_coords %1d% %2d% %3d% to %4d% %5d% %6d% |
| Example | 0830: set_pool_table_coords 98@ 100@ $tempvar_Float_3 to 99@ 101@ $tempvar_Float_3 |
| Command Name | SET_POOL_TABLE_COORDS |

