GTAG - Modding - Opcode Database - 0872
Opcode Database
0872
| Description | Accompanies 0871, increasing the number of possible cases. Will only be used if the number of cases set is over 7. |
|---|---|
| Parameters (v2) | 1) Integer (INT) 2) Label pointer (Integer) (LABEL) 3) Integer (INT) 4) Label pointer (Integer) (LABEL) 5) Integer (INT) 6) Label pointer (Integer) (LABEL) 7) Integer (INT) 8) Label pointer (Integer) (LABEL) 9) Integer (INT) 10) Label pointer (Integer) (LABEL) 11) Integer (INT) 12) Label pointer (Integer) (LABEL) 13) Integer (INT) 14) Label pointer (Integer) (LABEL) 15) Integer (INT) 16) Label pointer (Integer) (LABEL) 17) Integer (INT) 18) Label pointer (Integer) (LABEL) |
| Games | |
| Category | |
| San Andreas | |
| sascm.ini | 0872=18,switch_continued %1d% %2p% %3h% %4p% %5h% %6p% %7h% %8p% %9h% %10p% %11h% %12p% %13h% %14p% %15h% %16p% %17h% %18p% |
| Example | 0872: switch_continued 7 @MS_GAME_BEEFYBARON -1 @END_CASE_VIDEO_GAME -1 @END_CASE_VIDEO_GAME -1 @END_CASE_VIDEO_GAME -1 @END_CASE_VIDEO_GAME -1 @END_CASE_VIDEO_GAME -1 @END_CASE_VIDEO_GAME -1 @END_CASE_VIDEO_GAME -1 @END_CASE_VIDEO_GAME |
| Command Name | SWITCH_CONTINUED |

