GTAG - Modding - Opcode Database - 0A1A
Opcode Database
0A1A
Description | The character plays an animation that affects only the upper half of it's body. |
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Parameters (v2) | 1) Actor handle (Integer) (INT) 2) Animation file (String) (STRING) 3) Animation name (String) (STRING) 4) Float (FLOAT) 5) Boolean (1 or 0) (INT) 6) Boolean (1 or 0) (INT) 7) Boolean (1 or 0) (INT) 8) Boolean (1 or 0) (INT) 9) Time in ms (Integer) (INT) |
Games | |
Category | Actor, Animation |
Command Name (IV) | TASK_PLAY_ANIM_UPPER_BODY |
San Andreas | |
sascm.ini | 0A1A=9,task_play_anim_secondary %1d% anim %2h% ifp %3h% framedelta %4d% loopA %5h% lockX %6h% lockY %7h% lockF %8h% time %9h% |
Example | 0A1A: task_play_anim_secondary 88@ anim "HIKER_POSE_L" ifp "MISC" framedelta 4.0 loop 0 lockX 0 lockY 0 lockF 1 time -1 |
Command Name | TASK_PLAY_ANIM_SECONDARY |