Opcode Database

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GTAG - Modding - Opcode Database - 00B0

Opcode Database

00B0

DescriptionReturns true if the vehicle with the specified handle is in the specified rectangular zone.
Parameters (v2)1) Vehicle handle (Integer) (INT)
2) X Coord (Float) (FLOAT)
3) Y Coord (Float) (FLOAT)
4) X Coord (Float) (FLOAT)
5) Y Coord (Float) (FLOAT)
6) Boolean (1 or 0) (INT)
Gamessa vc iii
CategoryCommon, Conditional, Locate, Locate, Vehicle
Command Name (IV)IS_CAR_IN_AREA_2D
San Andreas
sascm.ini00B0=6, is_car_in_area_2d %1d% from %2d% %3d% to %4d% %5d% sphere %6d%
Example00B0: is_car_in_area_2d 79@(163@,4i) from 1940.82 72.1365 to 2145.438 140.5141 sphere 0
Command NameIS_CAR_IN_AREA_2D
Vice City
sascm.ini00B0=6, is_car_in_area_2d %1d% from %2d% %3d% to %4d% %5d% sphere %6d%
Example00B0: is_car_in_area_2d $5653 from -1135.2 73.2 to -1130.8 67.9 sphere 0
Command NameIS_CAR_IN_AREA_2D
GTA III
gtascm.ini00B0=6, is_car_in_area_2d %1d% from %2d% %3d% to %4d% %5d% sphere %6d%
Example00B0: is_car_in_area_2d $CAR_PORTLAND_IMPORT from 1496.75 -686.1874 to 1523.25 -666.7499 sphere 0
Command NameIS_CAR_IN_AREA_2D

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