GTAG - Modding - Opcode Database - 00B1
Opcode Database
00B1
| Description | Returns true if the specified vehicle is within the specified cubic zone. |
|---|---|
| Parameters (v2) | 1) Vehicle handle (Integer) (INT) 2) X Coord (Float) (FLOAT) 3) Y Coord (Float) (FLOAT) 4) Z Coord (Float) (FLOAT) 5) X Coord (Float) (FLOAT) 6) Y Coord (Float) (FLOAT) 7) Z Coord (Float) (FLOAT) 8) Boolean (1 or 0) (INT) |
| Games | |
| Category | Conditional, Locate, Locate, Vehicle |
| Command Name (IV) | IS_CAR_IN_AREA_3D |
| San Andreas | |
| sascm.ini | 00B1=8, is_car_in_area_3d %1d% from %2d% %3d% %4d% to %5d% %6d% %7d% sphere %8d% |
| Example | 00B1: is_car_in_area_3d 73@ from 855.6 -2067.9 5.0 to 812.6 -2085.9 20.0 sphere 0 |
| Command Name | IS_CAR_IN_AREA_3D |
| Vice City | |
| sascm.ini | 00B1=8, is_car_in_area_3d %1d% from %2d% %3d% %4d% to %5d% %6d% %7d% sphere %8d% |
| Example | 00B1: is_car_in_area_3d $26 from 272.9 -1220.6 16.0 to 212.5 -1280.0 8.0 sphere 0 |
| Command Name | IS_CAR_IN_AREA_3D |
| GTA III | |
| gtascm.ini | 00B1=8, is_car_in_area_3d %1d% from %2d% %3d% %4d% to %5d% %6d% %7d% sphere %8d% |
| Example | 00B1: is_car_in_area_3d $CAR_WITH_CORPSE from 1135.75 55.5 -0.9999 to 1149.75 46.25 30.0 sphere 0 |
| Command Name | IS_CAR_IN_AREA_3D |

