Opcode Database

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GTAG - Modding - Opcode Database - 00B1

Opcode Database

00B1

DescriptionReturns true if the specified vehicle is within the specified cubic zone.
Parameters (v2)1) Vehicle handle (Integer) (INT)
2) X Coord (Float) (FLOAT)
3) Y Coord (Float) (FLOAT)
4) Z Coord (Float) (FLOAT)
5) X Coord (Float) (FLOAT)
6) Y Coord (Float) (FLOAT)
7) Z Coord (Float) (FLOAT)
8) Boolean (1 or 0) (INT)
Gamessa vc iii
CategoryConditional, Locate, Locate, Vehicle
Command Name (IV)IS_CAR_IN_AREA_3D
San Andreas
sascm.ini00B1=8, is_car_in_area_3d %1d% from %2d% %3d% %4d% to %5d% %6d% %7d% sphere %8d%
Example00B1: is_car_in_area_3d 73@ from 855.6 -2067.9 5.0 to 812.6 -2085.9 20.0 sphere 0
Command NameIS_CAR_IN_AREA_3D
Vice City
sascm.ini00B1=8, is_car_in_area_3d %1d% from %2d% %3d% %4d% to %5d% %6d% %7d% sphere %8d%
Example00B1: is_car_in_area_3d $26 from 272.9 -1220.6 16.0 to 212.5 -1280.0 8.0 sphere 0
Command NameIS_CAR_IN_AREA_3D
GTA III
gtascm.ini00B1=8, is_car_in_area_3d %1d% from %2d% %3d% %4d% to %5d% %6d% %7d% sphere %8d%
Example00B1: is_car_in_area_3d $CAR_WITH_CORPSE from 1135.75 55.5 -0.9999 to 1149.75 46.25 30.0 sphere 0
Command NameIS_CAR_IN_AREA_3D

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