Opcode Database

Latest Forum Activity

GTAG - Modding - Opcode Database - 00E7

Opcode Database

00E7

Description
Parameters (v2)1) Player handle (Integer) (INT)
2) X Coord (Float) (FLOAT)
3) Y Coord (Float) (FLOAT)
4) X Radius (Float) (FLOAT)
5) Y Radius (Float) (FLOAT)
6) Boolean (1 or 0) (INT)
Gamesvc iii
Category
Vice City
sascm.ini00e7=6, player %1d% stopped %6b:in-sphere/%near_point_on_foot %2d% %3d% radius %4d% %5d%
Example00E7: player $player_char stopped_in_sphere 0 near_point_on_foot 461.4445 -495.2143 radius 2.0 2.0
Command NameLOCATE_STOPPED_CHAR_ON_FOOT_2D
GTA III
gtascm.ini00e7=6, player %1d% stopped %6b:in-sphere/%near_point_on_foot %2d% %3d% radius %4d% %5d%
Example00E7: player $PLAYER_CHAR stopped 0 1440.625 -181.3749 radius 1.0 1.0
Command NameLOCATE_STOPPED_CHAR_ON_FOOT_2D

<< 00E6

00E8 >>