GTAG - Modding - Opcode Database - 00E6
Opcode Database
00E6
| Description | Returns true if the player stopped near the specified 2D point. |
|---|---|
| Parameters (v2) | 1) Player handle (Integer) (INT) 2) X Coord (Float) (FLOAT) 3) Y Coord (Float) (FLOAT) 4) X Radius (Float) (FLOAT) 5) Y Radius (Float) (FLOAT) 6) Boolean (1 or 0) (INT) |
| Games | |
| Category | Actor, Conditional |
| Vice City | |
| sascm.ini | 00e6=6, player %1d% stopped %6bin-sphere/%near_point %2d% %3d% radius %4d% %5d% ;; never used in VC |
| Example | 00E6: player $PLAYER_CHAR stopped $10 1529.0 -823.9999 radius 3.0 4.0 |
| Command Name | LOCATE_STOPPED_PLAYER_ANY_MEANS_2D |
| GTA III | |
| gtascm.ini | 00e6=6, player %1d% stopped %6bin-sphere/%near_point %2d% %3d% radius %4d% %5d% |
| Example | 00E6: player $PLAYER_CHAR stopped $10 1529.0 -823.9999 radius 3.0 4.0 |
| Command Name | LOCATE_STOPPED_PLAYER_ANY_MEANS_2D |

