Opcode Database

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GTAG - Modding - Opcode Database - 00E6

Opcode Database

00E6

DescriptionReturns true if the player stopped near the specified 2D point.
Parameters (v2)1) Player handle (Integer) (INT)
2) X Coord (Float) (FLOAT)
3) Y Coord (Float) (FLOAT)
4) X Radius (Float) (FLOAT)
5) Y Radius (Float) (FLOAT)
6) Boolean (1 or 0) (INT)
Gamesvc iii
CategoryActor, Conditional
Vice City
sascm.ini00e6=6, player %1d% stopped %6bin-sphere/%near_point %2d% %3d% radius %4d% %5d% ;; never used in VC
Example00E6: player $PLAYER_CHAR stopped $10 1529.0 -823.9999 radius 3.0 4.0
Command NameLOCATE_STOPPED_PLAYER_ANY_MEANS_2D
GTA III
gtascm.ini00e6=6, player %1d% stopped %6bin-sphere/%near_point %2d% %3d% radius %4d% %5d%
Example00E6: player $PLAYER_CHAR stopped $10 1529.0 -823.9999 radius 3.0 4.0
Command NameLOCATE_STOPPED_PLAYER_ANY_MEANS_2D

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