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GTAG - Modding - Opcode Database - 00F4

Opcode Database

00F4

DescriptionReturns true if the actor is in a car, which is in radius of another actor.
Parameters (v2)1) Actor handle (Integer) (INT)
2) Actor handle (Integer) (INT)
3) X Radius (Float) (FLOAT)
4) Y Radius (Float) (FLOAT)
5) Boolean (1 or 0) (INT)
Gamessa vc iii
CategoryActor, Common, Conditional, Locate, Locate
San Andreas
sascm.ini00F4=5, locate_char_in_car_char_2d %1d% char %2d% radius %3d% %4d% sphere %5h%
Example00F4: locate_char_in_car_char_2d 34@ char $PLAYER_ACTOR radius 6.0 6.0 sphere 0
Command NameLOCATE_CHAR_IN_CAR_CHAR_2D
Vice City
sascm.ini00F4=5, actor %1d% near_actor_in_car %2d% radius %3d% %4d% %5h% ;; never used in VC or GTA 3
Example00F4: actor 1@ near_actor $PLAYER_ACTOR radius 6.0 6.0 sphere 0 in_car
Command NameLOCATE_CHAR_IN_CAR_CHAR_2D
GTA III
gtascm.ini00F4=5, actor %1d% near_actor_in_car %2d% radius %3d% %4d% %5h%
Example00F4: actor 1@ near_actor $PLAYER_ACTOR radius 6.0 6.0 sphere 0 in_car
Command NameLOCATE_CHAR_IN_CAR_CHAR_2D

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