Opcode Database

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GTAG - Modding - Opcode Database - 01AE

Opcode Database

01AE

Description
Parameters (v2)1) Vehicle handle (Integer) (INT)
2) X Coord (Float) (FLOAT)
3) Y Coord (Float) (FLOAT)
4) X Radius (Float) (FLOAT)
5) Y Radius (Float) (FLOAT)
6) Boolean (1 or 0) (INT)
Gamessa vc iii
CategoryConditional, Locate, Vehicle
San Andreas
sascm.ini01AE=6, locate_stopped_car_2d %1d% point %2d% %3d% radius %4d% %5d% sphere %6d%
Example01AE: locate_stopped_car_2d 61@ point 2195.84 -2251.522 radius 3.0 3.0 sphere 0
Command NameLOCATE_STOPPED_CAR_2D
Vice City
sascm.ini01ae=6, car %1d% stopped %6b:in-sphere/%near_point %2d% %3d% %4d% %5d%
Example
Command NameLOCATE_STOPPED_CAR_2D
GTA III
gtascm.ini01ae=6, car %1d% stopped %6b:in-sphere/%near_point %2d% %3d% %4d% %5d%
Example01AE: car $FRANK1_ENFORCER1 stopped 0 1252.0 -1085.9999 18.0 18.0
Command NameLOCATE_STOPPED_CAR_2D

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