GTAG - Modding - Opcode Database - 01AD
Opcode Database
01AD
| Description | |
|---|---|
| Parameters (v2) | 1) Vehicle handle (Integer) (INT) 2) X Coord (Float) (FLOAT) 3) Y Coord (Float) (FLOAT) 4) X Radius (Float) (FLOAT) 5) Y Radius (Float) (FLOAT) 6) Boolean (1 or 0) (INT) |
| Games | |
| Category | Conditional, Locate, Vehicle |
| Command Name (IV) | LOCATE_CAR_2D |
| San Andreas | |
| sascm.ini | 01AD=6, locate_car_2d %1d% point %2d% %3d% radius %4d% %5d% sphere %6d% |
| Example | 01AD: locate_car_2d 99@ point 252@ 253@ radius 6.0 6.0 sphere 0 |
| Command Name | LOCATE_CAR_2D |
| Vice City | |
| sascm.ini | 01ad=6, car %1d% sphere %6b% near_point %2d% %3d% radius %4d% %5d% |
| Example | 01AD: car $1185 sphere 0 near_point $1204 $1214 radius 3.0 3.0 |
| Command Name | LOCATE_CAR_2D |
| GTA III | |
| gtascm.ini | 01ad=6, car %1d% sphere %6b% near_point %2d% %3d% radius %4d% %5d% |
| Example | 01AD: car $BUSTED_HELP_ENFORCER sphere 0 near_point 1133.0 -668.9999 radius 3.0 3.0 |
| Command Name | LOCATE_CAR_2D |

