Opcode Database

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GTAG - Modding - Opcode Database - 01AC

Opcode Database

01AC

Description
Parameters (v2)1) Vehicle handle (Integer) (INT)
2) X Coord (Float) (FLOAT)
3) Y Coord (Float) (FLOAT)
4) Z Coord (Float) (FLOAT)
5) X Coord (Float) (FLOAT)
6) Y Coord (Float) (FLOAT)
7) Z Coord (Float) (FLOAT)
8) Boolean (1 or 0) (INT)
Gamessa vc iii
CategoryConditional, Locate, Vehicle
San Andreas
sascm.ini01AC=8, is_car_stopped_in_area_3d %1d% cornerA %2d% %3d% %4d% cornerB %5d% %6d% %7d% sphere %8d%
Example01AC: is_car_stopped_in_area_3d 35@ cornerA 288.0 45@ 16.0 cornerB 328.0 47@ 18.0 sphere 1
Command NameIS_CAR_STOPPED_IN_AREA_3D
Vice City
sascm.ini01ac=8, car %1d% stopped %8b:in-sphere/%in_cube %2d% %3d% %4d% %5d% %6d% %7d% ;; never used in VC
Example
Command NameIS_CAR_STOPPED_IN_AREA_3D
GTA III
gtascm.ini01ac=8, car %1d% stopped %8b:in-sphere/%in_cube %2d% %3d% %4d% %5d% %6d% %7d%
Example01AC: car $1483 stopped 0 1135.75 55.5 -0.9999 1149.75 46.25 9.0
Command NameIS_CAR_STOPPED_IN_AREA_3D

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