GTAG - Modding - Opcode Database - 023B
Opcode Database
023B
| Description | Returns true if the actor is colliding with the specified object. |
|---|---|
| Parameters (v2) | 1) Actor handle (Integer) (INT) 2) Object handle (Integer) (INT) |
| Games | |
| Category | Actor, Conditional, Object |
| San Andreas | |
| sascm.ini | 023B=2, is_char_touching_object_on_foot %1d% object %2d% |
| Example | 023B: is_char_touching_object_on_foot 70@(43@,6i) object 105@ |
| Command Name | IS_CHAR_TOUCHING_OBJECT_ON_FOOT |
| Vice City | |
| sascm.ini | 023b=2,has_actor_collided_with_object %1d% %2d% ;; never used in VC or GTA 3 |
| Example | |
| Command Name | IS_CHAR_TOUCHING_OBJECT_ON_FOOT |
| GTA III | |
| gtascm.ini | 023b=2,has_actor_collided_with_object %1d% %2d% |
| Example | |
| Command Name | IS_CHAR_TOUCHING_OBJECT_ON_FOOT |

