GTAG - Modding - Opcode Database - 0250
Opcode Database
0250
| Description | Creates a light at the specified coordinates. The RGB mask changes the colour. |
|---|---|
| Parameters (v2) | 1) X Coord (Float) (FLOAT) 2) Y Coord (Float) (FLOAT) 3) Z Coord (Float) (FLOAT) 4) Red (0 to 255) (INT) 5) Green (0 to 255) (INT) 6) Blue (0 to 255) (INT) |
| Games | |
| Category | Creation, Particle |
| Command Name (IV) | DRAW_LIGHT |
| Vice City | |
| sascm.ini | 0250=6,create_light_at %1d% %2d% %3d% RGB_values %4d% %5d% %6d% ;; never used in VC |
| Example | 0250: create_light_at 780.5 -942.8749 39.0 RGB_values 235 255 250 |
| GTA III | |
| gtascm.ini | 0250=6,create_light_at %1d% %2d% %3d% RGB_values %4d% %5d% %6d% |
| Example | 0250: create_light_at 780.5 -942.8749 39.0 RGB_values 235 255 250 |
| Command Name | DRAW_LIGHT |

