Opcode Database

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GTAG - Modding - Opcode Database - 02C1

Opcode Database

02C1

DescriptionStores the nearest path from the specified coordinates that a vehicle can drive on.
Parameters (v2)1) X Coord (Float) (FLOAT)
2) Y Coord (Float) (FLOAT)
3) Z Coord (Float) (FLOAT)
4) (Returned) X Coord (Float) (FLOAT)
5) (Returned) Y Coord (Float) (FLOAT)
6) (Returned) Z Coord (Float) (FLOAT)
Gamessa vc iii
CategoryCommon, Game
Command Name (IV)GET_CLOSEST_CAR_NODE
San Andreas
sascm.ini02C1=6,get_closest_car_node %1d% %2d% %3d% store_to %4d% %5d% %6d%
Example02C1: get_closest_car_node 116@ 117@ 118@ store_to 119@ 120@ 121@
Command NameGET_CLOSEST_CAR_NODE
Vice City
sascm.ini02c1=6,set %4d% %5d% %6d% to_car_path_coords_closest_to %1d% %2d% %3d%
Example02C1: set $3134 $3135 $3136 to_car_path_coords_closest_to $3137 $3138 $3139
Command NameGET_CLOSEST_CAR_NODE
GTA III
gtascm.ini02c1=6,set %4d% %5d% %6d% to_car_path_coords_closest_to %1d% %2d% %3d%
Example02C1: set $1394 $1395 $1396 to_car_path_coords_closest_to $1387 $1388 $1393
Command NameGET_CLOSEST_CAR_NODE

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