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GTAG - Modding - Opcode Database - 034D

Opcode Database

034D

DescriptionRotates the objects Z Angle from the first value to the second.
Parameters (v2)1) Object handle (Integer) (INT)
2) Angle (Float) (FLOAT)
3) Angle (Float) (FLOAT)
4) Boolean (1 or 0) (INT)
Gamessa vc iii
CategoryCommon, Object
Command Name (IV)ROTATE_OBJECT
San Andreas
sascm.ini034D=4,rotate_object %1d% from %2d% to %3d% colission_check %4d%
Example034D: rotate_object $2709 from 0.0 to 360.0 colission_check 0
Command NameROTATE_OBJECT
Vice City
sascm.ini034d=4,rotate_object %1d% from_angle %2d% to_angle %3d% flag %4d%
Example034D: rotate_object $1805 from_angle 160.0 to_angle 160.0 flag 0
Command NameROTATE_OBJECT
GTA III
gtascm.ini034d=4,unknown_rotate_object %1d% unknown_angle %2d% %3d% %4d%
Example034D: unknown_rotate_object $FUZZBALL_DOOR1 unknown_angle 180.0 10.0 0
Command NameROTATE_OBJECT

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