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GTAG - Modding - Opcode Database - 03E3

Opcode Database

03E3

DescriptionCauses the next texture to be drawn before the fade is drawn. Setting to TRUE this will enable textures to fade out, FALSE enables textures to draw while the screen is faded out. This is TRUE by default.

Anything drawn with the flag set will draw behind anything without the flag set (03E0 for text).
Parameters (v2)1) Boolean (1 or 0) (INT)
Gamessa vc
CategoryCommon, Draw, Texture
Command Name (IV)SET_SPRITES_DRAW_BEFORE_FADE
San Andreas
sascm.ini03E3=1,set_sprites_draw_before_fade %1h%
Example03E3: set_sprites_draw_before_fade 1
Command NameSET_SPRITES_DRAW_BEFORE_FADE
Vice City
sascm.ini03E3=1,set_sprites_draw_before_fade %1h%
Example03E3: set_sprites_draw_before_fade 1
Command NameSET_SPRITES_DRAW_BEFORE_FADE
GTA III
gtascm.ini03E3=1,set_sprites_draw_before_fade %1h%
Example03E3: set_sprites_draw_before_fade 1
Command NameSET_SPRITES_DRAW_BEFORE_FADE

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