GTAG - Modding - Opcode Database - 04D9
Opcode Database
04D9
| Description | Enables the use of collision checking opcodes for the specified object. |
|---|---|
| Parameters (v2) | 1) Object handle (Integer) (INT) 2) Boolean (1 or 0) (INT) |
| Games | |
| Category | Common, Object |
| Command Name (IV) | SET_OBJECT_RECORDS_COLLISIONS |
| San Andreas | |
| sascm.ini | 04D9=2,set_object_records_collisions %1d% to %2h% |
| Example | 04D9: set_object_records_collisions 0@ to 1 |
| Command Name | SET_OBJECT_RECORDS_COLLISIONS |
| Vice City | |
| sascm.ini | 04D9=2,object %1d% set_scripted_collision_check %2h% |
| Example | 04D9: object $3335 set_scripted_collision_check 0 |
| Command Name | SET_OBJECT_RECORDS_COLLISIONS |

