Opcode Database

Latest Forum Activity

GTAG - Modding - Opcode Database - 04DA

Opcode Database

04DA

DescriptionReturns true if the object has collided. Turn on scripted collision check first.
Parameters (v2)1) Object handle (Integer) (INT)
Gamessa vc
CategoryCommon, Conditional, Object
Command Name (IV)HAS_OBJECT_COLLIDED_WITH_ANYTHING
San Andreas
sascm.ini04DA=1, has_object_collided_with_anything %1d%
Example04DA: has_object_collided_with_anything 110@(176@,10i)
Command NameHAS_OBJECT_COLLIDED_WITH_ANYTHING
Vice City
sascm.ini04DA=1, has_object %1d% collided
Example04DA: has_object $3335 collided
Command NameHAS_OBJECT_COLLIDED_WITH_ANYTHING

<< 04D9

04DB >>