GTAG - Modding - Opcode Database - 04E5
Opcode Database
04E5
| Description | Returns true if the object is near the specified coordinates. |
|---|---|
| Parameters (v2) | 1) Object handle (Integer) (INT) 2) X Coord (Float) (FLOAT) 3) Y Coord (Float) (FLOAT) 4) X Radius (Float) (FLOAT) 5) Y Radius (Float) (FLOAT) 6) Boolean (1 or 0) (INT) |
| Games | |
| Category | Common, Conditional, Locate, Locate, Object |
| Command Name (IV) | LOCATE_OBJECT_2D |
| San Andreas | |
| sascm.ini | 04E5=6, locate_object_2d %1d% point %2d% %3d% radius %4d% %5d% sphere %6h% |
| Example | 04E5: locate_object_2d 38@(119@,4i) point 90@ 91@ radius 20.0 7.0 sphere 0 |
| Command Name | LOCATE_OBJECT_2D |
| Vice City | |
| sascm.ini | 04E5=6, locate_object_2d %1d% point %2d% %3d% radius %4d% %5d% sphere %6h% |
| Example | 04E5: locate_object_2d $714 point -277.999 614.19 radius 25.0 25.0 sphere 0 |
| Command Name | LOCATE_OBJECT_2D |

