GTAG - Modding - Opcode Database - 04E6
Opcode Database
04E6
| Description | Returns true if the object is near the specified point. |
|---|---|
| Parameters (v2) | 1) Object handle (Integer) (INT) 2) X Coord (Float) (FLOAT) 3) Y Coord (Float) (FLOAT) 4) Z Coord (Float) (FLOAT) 5) X Radius (Float) (FLOAT) 6) Y Radius (Float) (FLOAT) 7) Z Radius (Float) (FLOAT) 8) Boolean (1 or 0) (INT) |
| Games | |
| Category | Common, Conditional, Locate, Locate, Object |
| Command Name (IV) | LOCATE_OBJECT_3D |
| San Andreas | |
| sascm.ini | 04E6=8, locate_object_3d %1d% point %2d% %3d% %4d% radius %5d% %6d% %7d% sphere %8h% |
| Example | 04E6: locate_object_3d 0@ point 1@ 2@ 3@ radius 0.1 0.1 0.1 sphere 0 |
| Command Name | LOCATE_OBJECT_3D |
| Vice City | |
| sascm.ini | 04E6=8, locate_object_3d %1d% point %2d% %3d% %4d% radius %5d% %6d% %7d% sphere %8h% |
| Example | 04E6: locate_object_3d $3335 point $3367 $3368 $3369 radius 3.5 3.5 3.5 sphere 1 |
| Command Name | LOCATE_OBJECT_3D |

