GTAG - Modding - Opcode Database - 04E9
Opcode Database
04E9
| Description | Returns true if object is in the specified area. |
|---|---|
| Parameters (v2) | 1) Object handle (Integer) (INT) 2) X Coord (Float) (FLOAT) 3) Y Coord (Float) (FLOAT) 4) X Coord (Float) (FLOAT) 5) Y Coord (Float) (FLOAT) 6) Boolean (1 or 0) (INT) |
| Games | |
| Category | Common, Conditional, Locate, Locate, Object |
| Command Name (IV) | IS_OBJECT_IN_AREA_2D |
| San Andreas | |
| sascm.ini | 04E9=6, is_object_in_area_2d %1d% from %2d% %3d% to %4d% %5d% sphere %6d% |
| Example | 04E9: is_object_in_area_2d 95@ from 400.0 500.0 to 200.0 300.0 sphere 0 |
| Command Name | IS_OBJECT_IN_AREA_2D |
| Vice City | |
| sascm.ini | 04E9=6, is_object_in_area_2d %1d% from %2d% %3d% to %4d% %5d% sphere %6d% |
| Example | 04E9: is_object_in_area_2d $88 from 300.0 -1295.0 to 310.0 -1285.0 sphere 1 |
| Command Name | IS_OBJECT_IN_AREA_2D |

