GTAG - Modding - Opcode Database - 04EA
Opcode Database
04EA
| Description | Returns true if the object is in the specified area. |
|---|---|
| Parameters (v2) | 1) Object handle (Integer) (INT) 2) X Coord (Float) (FLOAT) 3) Y Coord (Float) (FLOAT) 4) Z Coord (Float) (FLOAT) 5) X Coord (Float) (FLOAT) 6) Y Coord (Float) (FLOAT) 7) Z Coord (Float) (FLOAT) 8) Boolean (1 or 0) (INT) |
| Games | |
| Category | Common, Conditional, Locate, Locate, Object |
| Command Name (IV) | IS_OBJECT_IN_AREA_3D |
| San Andreas | |
| sascm.ini | 04EA=8, is_object_in_area_3d %1d% from %2d% %3d% %4d% to %5d% %6d% %7d% sphere %8h% |
| Example | 04EA: is_object_in_area_3d 62@(42@,25i) from 2774.308 -2405.28 12.6803 to 2801.607 -2430.073 15.3896 sphere 0 |
| Command Name | IS_OBJECT_IN_AREA_3D |
| Vice City | |
| sascm.ini | 04EA=8, is_object_in_area_3d %1d% from %2d% %3d% %4d% to %5d% %6d% %7d% sphere %8h% |
| Example | 04EA: is_object_in_area_3d $5886 from -554.2964 -277.5887 0.0 to -492.513 -212.6366 20.0 sphere 0 |
| Command Name | IS_OBJECT_IN_AREA_3D |

