GTAG - Modding - Opcode Database - 04F4
Opcode Database
04F4
| Description | Attaches the character to the specified object, in turret mode. |
|---|---|
| Parameters (v2) | 1) Actor handle (Integer) (INT) 2) Object handle (Integer) (INT) 3) X Offset (Float) (FLOAT) 4) Y Offset (Float) (FLOAT) 5) Z Offset (Float) (FLOAT) 6) Integer (INT) 7) Angle (Float) (FLOAT) 8) Weapon ID (Integer) (INT) |
| Games | |
| Category | Actor, Common |
| Command Name (IV) | ATTACH_PED_TO_OBJECT |
| San Andreas | |
| sascm.ini | 04F4=8,attach_char_to_object %1d% object %2d% offset %3d% %4d% %5d% orientation %6h% angle_limit %7d% weapon %8h% |
| Example | 04F4: attach_char_to_object 37@ object 52@ offset 2.85 -0.7 5.9 orientation 0 angle_limit 360.0 weapon 0 |
| Command Name | ATTACH_CHAR_TO_OBJECT |
| Vice City | |
| sascm.ini | 04F4=8,attach_char_to_object %1d% object %2d% offset %3d% %4d% %5d% orientation %6h% angle_limit %7d% weapon %8h% |
| Example | 04F4: attach_char_to_object $2684 object $714 offset -2.5 -1.996 4.179 orientation 0 angle_limit 360.0 weapon 27 |
| Command Name | ATTACH_CHAR_TO_OBJECT |

