GTAG - Modding - Opcode Database - 051A
Opcode Database
051A
| Description | Returns true if the character has been hurt by the other character. |
|---|---|
| Parameters (v2) | 1) Actor handle (Integer) (INT) 2) Actor handle (Integer) (INT) |
| Games | |
| Category | Actor, Common, Conditional |
| Command Name (IV) | HAS_CHAR_BEEN_DAMAGED_BY_CHAR |
| San Andreas | |
| sascm.ini | 051A=2, has_char_been_damaged_by_char %1d% char %2d% |
| Example | 051A: has_char_been_damaged_by_char 1@ char $PLAYER_ACTOR |
| Command Name | HAS_CHAR_BEEN_DAMAGED_BY_CHAR |
| Vice City | |
| sascm.ini | 051A=2, has_char_been_damaged_by_char %1d% char %2d% |
| Example | 051A: has_char_been_damaged_by_char $2295 char $player_actor |
| Command Name | HAS_CHAR_BEEN_DAMAGED_BY_CHAR |

