GTAG - Modding - Opcode Database - 05E6
Opcode Database
05E6
| Description | Gets a pointer to the structure of the actor on the handle. |
|---|---|
| Parameters (v2) | 1) (Returned) Memory address (Integer) (INT) 2) Actor handle (Integer) (INT) |
| Games | |
| Category | Actor, III CLEO, Memory, NOP, VC CLEO |
| San Andreas | |
| sascm.ini | 05E6=0,NOP ; has_stunt_ended |
| Example | |
| Command Name | HAS_STUNT_ENDED |
| Vice City | |
| sascm.ini | 05E6=2,%2d% = actor %1d% struct |
| Example | 05E6: 0@ = actor 0@ struct |
| GTA III | |
| gtascm.ini | 05E6=2,%2d% = actor %1d% struct |
| Example | 05E6: 0@ = actor 0@ struct |

