GTAG - Modding - Opcode Database - 0057
Opcode Database
0057
| Description | Returns true if the player is within the specified area cube. |
|---|---|
| Parameters (v2) | 1) Player handle (Integer) (INT) 2) X Coord (Float) (FLOAT) 3) Y Coord (Float) (FLOAT) 4) Z Coord (Float) (FLOAT) 5) X Coord (Float) (FLOAT) 6) Y Coord (Float) (FLOAT) 7) Z Coord (Float) (FLOAT) 8) Boolean (1 or 0) (INT) |
| Games | |
| Category | Common, Conditional, Player, Sphere |
| Command Name (IV) | IS_PLAYER_IN_AREA_3D |
| Vice City | |
| sascm.ini | 0057=8, player %1d% coords %2d% %3d% %4d% to %5d% %6d% %7d% sphere %8b% |
| Example | 0057: player $player_char coords -57.7 -1468.8 13.4 to -69.1 -1487.2 9.0 sphere 0 |
| Command Name | IS_PLAYER_IN_AREA_3D |
| GTA III | |
| gtascm.ini | 0057=8, player %1d% coords %2d% %3d% %4d% to %5d% %6d% %7d% sphere %8b% |
| Example | 0057: player $PLAYER_CHAR coords 1066.5625 -403.4999 14.0 to 1072.75 -393.9999 18.0 sphere 0 |
| Command Name | IS_PLAYER_IN_AREA_3D |

