| Opcodes in category: Sphere |
|---|
| Opcodes 0 to 9 of 9 |
|---|
| 0056 | player $player_char coords -1682.24 -179.9125 -1600.448 -150.8878 sphere 0 |  |
| 0057 | player $player_char coords -57.7 -1468.8 13.4 to -69.1 -1487.2 9.0 sphere 0 |  |
| 00C2 | is_point_on_screen 159@ 160@ 161@ radius 5.0 |  |
| 0202 | locate_char_any_means_car_2d $PLAYER_ACTOR car 40@ radius 45.0 45.0 sphere 0 |  |
| 0339 | is_area_occupied 227@ 228@ 229@ to 230@ 231@ 232@ solid 0 car 0 actor 1 object 0 particle 0 |  |
| 03BC | add_sphere 2596.589 2758.158 22.862 radius 1.0 store_to 149@ |  |
| 03BD | remove_sphere 149@ |  |
| 06BD | is_line_of_sight_clear 67@ 68@ 69@ and 287@ 288@ 289@ buildings 1 cars 0 characters 0 objects 0 particles 0 |  |
| 06C3 | get_number_of_fires_in_range 282@ 283@ 284@ radius 1.2 store_to 215@ |  |