GTAG - Modding - Opcode Database - 0202
Opcode Database
0202
| Description | |
|---|---|
| Parameters (v2) | 1) Actor handle (Integer) (INT) 2) Vehicle handle (Integer) (INT) 3) X Radius (Float) (FLOAT) 4) Y Radius (Float) (FLOAT) 5) Boolean (1 or 0) (INT) |
| Games | |
| Category | Actor, Common, Conditional, Sphere, Vehicle |
| Command Name (IV) | LOCATE_CHAR_ANY_MEANS_CAR_2D |
| San Andreas | |
| sascm.ini | 0202=5, locate_char_any_means_car_2d %1d% car %2d% radius %3d% %4d% sphere %5d% |
| Example | 0202: locate_char_any_means_car_2d $PLAYER_ACTOR car 40@ radius 45.0 45.0 sphere 0 |
| Command Name | LOCATE_CHAR_ANY_MEANS_CAR_2D |
| Vice City | |
| sascm.ini | 0202=5, actor %1d% near_car %2d% radius %3d% %4d% sphere %5d% |
| Example | 0202: actor $Lance_Vance near_car 0@ radius 20.0 20.0 sphere 0 |
| Command Name | LOCATE_CHAR_ANY_MEANS_CAR_2D |
| GTA III | |
| gtascm.ini | 0202=5, actor %1d% near_car %2d% radius %3d% %4d% sphere %5d% |
| Example | 0202: actor $3738 near_car $3721 radius 40.0 40.0 sphere 0 |
| Command Name | LOCATE_CHAR_ANY_MEANS_CAR_2D |

