Opcode Database

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GTAG - Modding - Opcode Database - 0202

Opcode Database

0202

Description
Parameters (v2)1) Actor handle (Integer) (INT)
2) Vehicle handle (Integer) (INT)
3) X Radius (Float) (FLOAT)
4) Y Radius (Float) (FLOAT)
5) Boolean (1 or 0) (INT)
Gamessa vc iii
CategoryActor, Common, Conditional, Sphere, Vehicle
Command Name (IV)LOCATE_CHAR_ANY_MEANS_CAR_2D
San Andreas
sascm.ini0202=5, locate_char_any_means_car_2d %1d% car %2d% radius %3d% %4d% sphere %5d%
Example0202: locate_char_any_means_car_2d $PLAYER_ACTOR car 40@ radius 45.0 45.0 sphere 0
Command NameLOCATE_CHAR_ANY_MEANS_CAR_2D
Vice City
sascm.ini0202=5, actor %1d% near_car %2d% radius %3d% %4d% sphere %5d%
Example0202: actor $Lance_Vance near_car 0@ radius 20.0 20.0 sphere 0
Command NameLOCATE_CHAR_ANY_MEANS_CAR_2D
GTA III
gtascm.ini0202=5, actor %1d% near_car %2d% radius %3d% %4d% sphere %5d%
Example0202: actor $3738 near_car $3721 radius 40.0 40.0 sphere 0
Command NameLOCATE_CHAR_ANY_MEANS_CAR_2D

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