Opcode Database

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GTAG - Modding - Opcode Database - 0203

Opcode Database

0203

Description
Parameters (v2)1) Actor handle (Integer) (INT)
2) Vehicle handle (Integer) (INT)
3) X Radius (Float) (FLOAT)
4) Y Radius (Float) (FLOAT)
5) Boolean (1 or 0) (INT)
Gamessa vc iii
CategoryActor, Common, Conditional, Vehicle
Command Name (IV)LOCATE_CHAR_ON_FOOT_CAR_2D
San Andreas
sascm.ini0203=5, locate_char_on_foot_car_2d %1d% car %2d% radius %3d% %4d% sphere %5d%
Example0203: locate_char_on_foot_car_2d $PLAYER_ACTOR car 1@ radius 12.0 12.0 sphere 0
Command NameLOCATE_CHAR_ON_FOOT_CAR_2D
Vice City
sascm.ini0203=5, actor %1d% near_car_on_foot %2d% radius %3d% %4d% unknown %5d%
Example0203: actor $3166 near_car_on_foot $3184 radius 35.0 35.0 unknown 0
Command NameLOCATE_CHAR_ON_FOOT_CAR_2D
GTA III
gtascm.ini0203=5, actor %1d% near_car_on_foot %2d% radius %3d% %4d% unknown %5d%
Example0203: actor $ASUKA1_MAFIA11 near_car_on_foot $2494 radius 4.0 4.0 unknown 0
Command NameLOCATE_CHAR_ON_FOOT_CAR_2D

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