GTAG - Modding - Opcode Database - 0203
Opcode Database
0203
| Description | |
|---|---|
| Parameters (v2) | 1) Actor handle (Integer) (INT) 2) Vehicle handle (Integer) (INT) 3) X Radius (Float) (FLOAT) 4) Y Radius (Float) (FLOAT) 5) Boolean (1 or 0) (INT) |
| Games | |
| Category | Actor, Common, Conditional, Vehicle |
| Command Name (IV) | LOCATE_CHAR_ON_FOOT_CAR_2D |
| San Andreas | |
| sascm.ini | 0203=5, locate_char_on_foot_car_2d %1d% car %2d% radius %3d% %4d% sphere %5d% |
| Example | 0203: locate_char_on_foot_car_2d $PLAYER_ACTOR car 1@ radius 12.0 12.0 sphere 0 |
| Command Name | LOCATE_CHAR_ON_FOOT_CAR_2D |
| Vice City | |
| sascm.ini | 0203=5, actor %1d% near_car_on_foot %2d% radius %3d% %4d% unknown %5d% |
| Example | 0203: actor $3166 near_car_on_foot $3184 radius 35.0 35.0 unknown 0 |
| Command Name | LOCATE_CHAR_ON_FOOT_CAR_2D |
| GTA III | |
| gtascm.ini | 0203=5, actor %1d% near_car_on_foot %2d% radius %3d% %4d% unknown %5d% |
| Example | 0203: actor $ASUKA1_MAFIA11 near_car_on_foot $2494 radius 4.0 4.0 unknown 0 |
| Command Name | LOCATE_CHAR_ON_FOOT_CAR_2D |

