GTAG - Modding - Opcode Database - 0204
Opcode Database
0204
| Description | |
|---|---|
| Parameters (v2) | 1) Actor handle (Integer) (INT) 2) Vehicle handle (Integer) (INT) 3) X Radius (Float) (FLOAT) 4) Y Radius (Float) (FLOAT) 5) Boolean (1 or 0) (INT) |
| Games | |
| Category | Actor, Common, Conditional, Vehicle |
| Command Name (IV) | LOCATE_CHAR_IN_CAR_CAR_2D |
| San Andreas | |
| sascm.ini | 0204=5, locate_char_in_car_car_2d %1d% car %2d% radius %3d% %4d% sphere %5d% |
| Example | 0204: locate_char_in_car_car_2d 66@ car 34@ radius 15.0 15.0 sphere 0 |
| Command Name | LOCATE_CHAR_IN_CAR_CAR_2D |
| Vice City | |
| sascm.ini | 0204=5, actor %1d% near_car_in_car %2d% radius %3d% %4d% unknown %5d% ;; never used in VC |
| Example | |
| Command Name | LOCATE_CHAR_IN_CAR_CAR_2D |
| GTA III | |
| gtascm.ini | 0204=5, actor %1d% near_car_in_car %2d% radius %3d% %4d% unknown %5d% |
| Example | 0204: actor $ASUKA1_MAFIA1 near_car_in_car $2498 radius 10.0 10.0 unknown 0 |
| Command Name | LOCATE_CHAR_IN_CAR_CAR_2D |

