Opcode Database

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GTAG - Modding - Opcode Database - 0205

Opcode Database

0205

Description
Parameters (v2)1) Actor handle (Integer) (INT)
2) Vehicle handle (Integer) (INT)
3) X Radius (Float) (FLOAT)
4) Y Radius (Float) (FLOAT)
5) Z Radius (Float) (FLOAT)
6) Boolean (1 or 0) (INT)
Gamessa vc iii
CategoryActor, Common, Conditional, Vehicle
Command Name (IV)LOCATE_CHAR_ANY_MEANS_CAR_3D
San Andreas
sascm.ini0205=6, locate_char_any_means_car_3d %1d% car %2d% radius %3d% %4d% %5d% sphere %6h%
Example0205: locate_char_any_means_car_3d $PLAYER_ACTOR car 73@ radius 25.0 25.0 25.0 sphere 0
Command NameLOCATE_CHAR_ANY_MEANS_CAR_3D
Vice City
sascm.ini0205=6, actor %1d% near_car %2d% radius %3d% %4d% %5d% unknown %6h%
Example0205: actor $3311 near_car $3327 radius 7.0 7.0 6.0 unknown 0
Command NameLOCATE_CHAR_ANY_MEANS_CAR_3D
GTA III
gtascm.ini0205=6, actor %1d% near_car %2d% radius %3d% %4d% %5d% unknown %6h%
Example
Command NameLOCATE_CHAR_ANY_MEANS_CAR_3D

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