GTAG - Modding - Opcode Database - 0205
Opcode Database
0205
| Description | |
|---|---|
| Parameters (v2) | 1) Actor handle (Integer) (INT) 2) Vehicle handle (Integer) (INT) 3) X Radius (Float) (FLOAT) 4) Y Radius (Float) (FLOAT) 5) Z Radius (Float) (FLOAT) 6) Boolean (1 or 0) (INT) |
| Games | |
| Category | Actor, Common, Conditional, Vehicle |
| Command Name (IV) | LOCATE_CHAR_ANY_MEANS_CAR_3D |
| San Andreas | |
| sascm.ini | 0205=6, locate_char_any_means_car_3d %1d% car %2d% radius %3d% %4d% %5d% sphere %6h% |
| Example | 0205: locate_char_any_means_car_3d $PLAYER_ACTOR car 73@ radius 25.0 25.0 25.0 sphere 0 |
| Command Name | LOCATE_CHAR_ANY_MEANS_CAR_3D |
| Vice City | |
| sascm.ini | 0205=6, actor %1d% near_car %2d% radius %3d% %4d% %5d% unknown %6h% |
| Example | 0205: actor $3311 near_car $3327 radius 7.0 7.0 6.0 unknown 0 |
| Command Name | LOCATE_CHAR_ANY_MEANS_CAR_3D |
| GTA III | |
| gtascm.ini | 0205=6, actor %1d% near_car %2d% radius %3d% %4d% %5d% unknown %6h% |
| Example | |
| Command Name | LOCATE_CHAR_ANY_MEANS_CAR_3D |

