GTAG - Modding - Opcode Database - 0206
Opcode Database
0206
| Description | |
|---|---|
| Parameters (v2) | 1) Actor handle (Integer) (INT) 2) Vehicle handle (Integer) (INT) 3) X Radius (Float) (FLOAT) 4) Y Radius (Float) (FLOAT) 5) Z Radius (Float) (FLOAT) 6) Boolean (1 or 0) (INT) |
| Games | |
| Category | Actor, Common, Conditional, Vehicle |
| Command Name (IV) | LOCATE_CHAR_ON_FOOT_CAR_3D |
| San Andreas | |
| sascm.ini | 0206=6, locate_char_on_foot_car_3d %1d% car %2d% radius %3d% %4d% %5d% sphere %6h% on_foot |
| Example | 0206: locate_char_on_foot_car_3d $PLAYER_ACTOR car 95@ radius 5.0 5.0 3.0 sphere 0 on_foot |
| Command Name | LOCATE_CHAR_ON_FOOT_CAR_3D |
| Vice City | |
| sascm.ini | 0206=6, actor %1d% near_car_on_foot %2d% radius %3d% %4d% %5d% unknown %6h% ;; never used in VC |
| Example | |
| Command Name | LOCATE_CHAR_ON_FOOT_CAR_3D |
| GTA III | |
| gtascm.ini | 0206=6, actor %1d% near_car_on_foot %2d% radius %3d% %4d% %5d% unknown %6h% |
| Example | |
| Command Name | LOCATE_CHAR_ON_FOOT_CAR_3D |

