GTAG - Modding - Opcode Database - 01A0
Opcode Database
01A0
| Description | |
|---|---|
| Parameters (v2) | 1) Player handle (Integer) (INT) 2) X Coord (Float) (FLOAT) 3) Y Coord (Float) (FLOAT) 4) Z Coord (Float) (FLOAT) 5) X Coord (Float) (FLOAT) 6) Y Coord (Float) (FLOAT) 7) Z Coord (Float) (FLOAT) 8) Boolean (1 or 0) (INT) |
| Games | |
| Category | Conditional, Locate, Player |
| Vice City | |
| sascm.ini | 01a0=8, player %1d% stopped %8b:in-sphere/%in_cube_in_car %2d% %3d% %4d% %5d% %6d% %7d% ;; never used in VC |
| Example | |
| Command Name | IS_PLAYER_STOPPED_IN_AREA_IN_CAR_3D |
| GTA III | |
| gtascm.ini | 01a0=8, player %1d% stopped %8b:in-sphere/%in_cube_in_car %2d% %3d% %4d% %5d% %6d% %7d% |
| Example | 01A0: player $PLAYER_CHAR stopped 0 839.1875 -667.3749 14.0 842.0625 -673.8749 17.0 |
| Command Name | IS_PLAYER_STOPPED_IN_AREA_IN_CAR_3D |

