Opcode Database

Latest Forum Activity

GTAG - Modding - Opcode Database - 01A1

Opcode Database

01A1

DescriptionReturns true if the character is within the specified rectangular zone on foot.
Parameters (v2)1) Actor handle (Integer) (INT)
2) X Coord (Float) (INT)
3) Y Coord (Float) (FLOAT)
4) X Coord (Float) (FLOAT)
5) Y Coord (Float) (FLOAT)
6) Boolean (1 or 0) (INT)
Gamessa vc iii
CategoryActor, Conditional, Locate
Command Name (IV)IS_CHAR_IN_AREA_ON_FOOT_2D
San Andreas
sascm.ini01A1=6, is_char_in_area_on_foot_2d %1d% cornerA %2d% %3d% cornerB %4d% %5d% sphere %6d%
Example01A1: is_char_in_area_on_foot_2d $PLAYER_ACTOR cornerA 1028.2 449.6 cornerB 2@ 3@ sphere 0
Command NameIS_CHAR_IN_AREA_ON_FOOT_2D
Vice City
sascm.ini01a1=6, actor %1d% %6b:in-sphere/%in_rectangle_on_foot %2d% %3d% %4d% %5d% ;; never used in VC
Example01A1: actor $PLAYER_ACTOR sphere 0 in_rectangle_cornerA 0@ 1@ cornerB 2@ 3@ on_foot
GTA III
gtascm.ini01a1=6, actor %1d% %6b:in-sphere/%in_rectangle_on_foot %2d% %3d% %4d% %5d%
Example01A1: actor $PLAYER_ACTOR sphere 0 in_rectangle_cornerA 0@ 1@ cornerB 2@ 3@ on_foot

<< 01A0

01A2 >>