| Opcodes in category: Uncategorized |
|---|
| Opcodes 100 to 200 of 629 |
|---|
| 023A | has_player_collided_with_object %1d% %2d% ;; never used in VC or GTA 3 |  |
| 0240 | unknown $4102 1 |  |
| 0242 | set_car $BLOWFISH_GARBAGE_TRUCK bomb_status_to 1 |  |
| 0243 | set_actor $723 ped_stats_to 16 |  |
| 024B | text_phone_repeatedly %1d% %2g% ;; never used in VC or gta 3 |  |
| 024C | text_phone $phone_ray1 'AM4_1A' |  |
| 024D | phone_text_been_displayed %1d% ;; never used in VC or gta 3 |  |
| 024E | disable_phone $292 |  |
| 0255 | set_critical_mission_restart_at 811.875 -939.9374 35.75 angle 180.0 |  |
| 029C | $USJ_CAR stopped |  |
| 029F | player $player_char stopped |  |
| 02A1 | (unknown) 3500 1 |  |
| 02A2 | create_particle 4 0 at 791.625 -936.8749 38.3125 |  |
| 02AD | player $player_char in_area 64.8222 613.6588 96.7488 550.3496 radius 20.0 sphere 0 |  |
| 02AE | player %1d% in_area_on_foot %2d% %3d% %4d% %5d% radius %6d% sphere %7h% ;; never used anywhere |  |
| 02AF | player %1d% in_area_in_car %2d% %3d% %4d% %5d% radius %6d% sphere %7h% ;; never used anywhere |  |
| 02B0 | player %1d% stopped_in_area %2d% %3d% %4d% %5d% radius %6d% sphere %7h% ;; never used anywhere |  |
| 02B1 | player %1d% stopped_in_area_on_foot %2d% %3d% %4d% %5d% radius %6d% sphere %7h% ;; never used anywhere |  |
| 02B2 | player %1d% stopped_in_area_in_car %2d% %3d% %4d% %5d% radius %6d% sphere %7h% ;; never used anywhere |  |
| 02B3 | player $player_char in_cube 399.0 -474.5 11.0 394.3 -470.8 14.5 radius 2.5 sphere 0 |  |
| 02B4 | player $player_char in_cube_on_foot 393.174 -470.686 10.0 386.992 -478.052 15.0 radius 8.2 sphere 0 |  |
| 02B5 | player $player_char in_cube_in_car 393.174 -470.686 10.0 386.992 -478.052 15.0 radius 8.2 sphere 0 |  |
| 02B6 | player %1d% stopped_in_cube %2d% %3d% %4d% %5d% %6d% %7d% radius %8d% sphere %9h% ;; never used anywhere |  |
| 02B7 | player %1d% stopped_in_cube_on_foot %2d% %3d% %4d% %5d% %6d% %7d% radius %8d% sphere %9h% ;; never used anywhere |  |
| 02B8 | player %1d% stopped_in_cube_in_car %2d% %3d% %4d% %5d% %6d% %7d% radius %8d% sphere %9h% ;; never used anywhere |  |
| 02BC | set_cop_behaviour 0 |  |
| 02C3 | create_donkey_mags 0 |  |
| 02C5 | $2433 = donkey_mags_picked_up |  |
| 02C6 | remove_pickup_items_from_ground |  |
| 02C7 | scatter_platinum 90 at -1079.9999 -163.1874 -99.9999 100.0 |  |
| 02C8 | $4207 = platinum_pieces_in_car |  |
| 02C9 | remove_platinum_from_car |  |
| 02CD | call @NONAME_79_67 @NONAME_79_67 |  |
| 02D5 | player $player_char firing_weapons_in_rectangle -1208.7 42.5 -1077.4 126.0 0 |  |
| 02D7 | player $player_char currentweapon == 22 |  |
| 02D9 | donkey_mags_picked_up = none |  |
| 02DE | player $player_char driving_taxi_vehicle |  |
| 02DF | player $player_char aggressive |  |
| 02E6 | set_cutscene_anim $cutscene_player 'PLAYER' |  |
| 02EF | projectile_in_cube 376.0625 -445.1874 28.0625 380.0625 -441.1874 31.6875 |  |
| 02F1 | unknown_create_gta3_exploding_barrel_at $3194 $3195 $3196 |  |
| 02F3 | load_object #CUTOBJ01 'CS_BAN' |  |
| 02F4 | create_cutscene_actor $INTRO_CATALINA from_head #CUTOBJ05 and_body $INTRO_CATALINAS_BODY |  |
| 02F5 | set_head_anim %1d% %2s% ;; never used in VC |  |
| 02FB | create_crusher_crane 1119.75 51.75 1135.75 56.0625 1149.75 46.25 1143.0 59.875 5.0 180.0 |  |
| 02FC | text_2numbers %1g% %2d% %3d% %4d% ms %5d% ;; never used in VC or GTA 3 |  |
| 02FE | text_2numbers_highpriority %1g% %2d% %3d% %4d% ms %5d% ;; never used in VC |  |
| 0300 | text_3numbers_highpriority %1g% %2d% %3d% %4d% time %5d% ms %6h% ;; never used in VC or GTA 3 |  |
| 0301 | text_3numbers_lowpriority %1g% %2d% %3d% %4d% time %5d% ms %6h% ;; never used in VC or GTA 3 |  |
| 0304 | text_4numbers_lowpriority %1g% %2d% %3d% %4d% %5d% %6d% ms %7d% ;; never used in VC or GTA 3 |  |
| 0305 | text_5numbers %1g% %2d% %3d% %4d% %5d% %6d% %7d% ms %8d% ;; never used in VC or GTA 3 |  |
| 0306 | text_5numbers_highpriority %1g% %2d% %3d% %4d% %5d% %6d% %7d% ms %8d% ;; never used in VC or GTA 3 |  |
| 0307 | text_5numbers_lowpriority %1g% %2d% %3d% %4d% %5d% %6d% %7d% ms %8d% ;; never used in VC or GTA 3 |  |
| 0309 | text_6numbers_highpriority %1g% %2d% %3d% %4d% %5d% %6d% %7d% %8d% ms %9d% |  |
| 030A | text_6numbers_lowpriority %1g% %2d% %3d% %4d% %5d% %6d% %7d% %8d% ms %9d% |  |
| 030E | save_jump_distance $761 |  |
| 030F | save_jump_height $749 |  |
| 0310 | save_jump_flips $733 |  |
| 0311 | save_jump_rotation $739 |  |
| 0312 | save_jump_type 1 |  |
| 0313 | increment_unique_jumps_found |  |
| 0314 | set_total_unique_jumps_to 36 |  |
| 0315 | increment_taxi_dropoffs |  |
| 0316 | save_taxi_earnings_from $6715 |  |
| 031F | unknown_actor $4897 hit_by_actor $4895 |  |
| 0320 | actor $2291 in_range_of_player $player_char |  |
| 0322 | kill_player $player_char |  |
| 0324 | set_zone_pedgroup_info %1z% %2b:day/night% %3u% |  |
| 032D | car $3727 block $3721 |  |
| 0336 | set_player $PLAYER_CHAR visible 0 |  |
| 033A | create_incoming_cessna |  |
| 033B | incoming_cessna_landed |  |
| 033C | incoming_cessna_destroyed |  |
| 0346 | set_text_draw_background_color 0 0 0 $1122 |  |
| 034A | portland_complete |  |
| 034B | staunton_complete |  |
| 034C | shoreside_complete |  |
| 0351 | gore_enabled |  |
| 0352 | set_actor %1d% skin_to %2s% |  |
| 0353 | refresh_actor $player_actor |  |
| 0354 | set_up_chase_scene 1.0 |  |
| 0355 | clean_up_chase_scene |  |
| 0357 | explosion_type %1d% in_zone %2z% |  |
| 0358 | start_drug_drop_off |  |
| 0359 | drop_off_cessna_shot_down |  |
| 035A | find_drop_off_plane_coords $3440 $3441 $3442 |  |
| 035B | $3422 = create_drop_off_package $3440 $3441 $3442 |  |
| 035E | set_player $player_char armour_to 200 |  |
| 0365 | set_actor $6711 objective_to-29 |  |
| 0367 | init_gta3_rampage 'PAGE_00' 7 120000 $var_rampage_amount7 #GANG09 #GANG10 #PLAYERSDOOR #PLAYERSDOOR 0 |  |
| 0368 | create_ev_crane 1570.25 -675.3749 1565.6875 -686.4999 1576.75 -706.5624 1639.875 -696.6874 26.0 0.0 |  |
| 0369 | put_player $player_char in_car $2683 |  |
| 036E | text_3numbers_styled %1g% %2d% %3d% %4d% %5d% ms %6d% ;; never used in VC or gta 3 |  |
| 036F | text_4numbers_styled %1g% %2d% %3d% %4d% %5d% %6d% ms %7d% ;; never used in VC or gta 3 |  |
| 0370 | text_5numbers_styled %1g% %2d% %3d% %4d% %5d% %6d% %7d% ms %8d% ;; never used in VC or gta 3 |  |
| 0371 | text_6numbers_styled %1g% %2d% %3d% %4d% %5d% %6d% %7d% %8d% ms %9d% ;; never used in VC or gta 3 |  |
| 0372 | set_actor $723 anim 24 wait_state_time 60000000 ms |  |
| 0374 | set_motion_blur 5 |  |
| 0375 | text_1string %1g% %2g% %3d% ms %4d% |  |
| 0377 | set_actor 0@ steal_any_car |  |