| Opcodes in category: Uncategorized |
|---|
| Opcodes 200 to 300 of 629 |
|---|
| 0378 | text_phone_1string_repeatedly %1d% %2g% %3g% // never tested |  |
| 0379 | text_phone_1string %1d% %2g% %3g% // never tested |  |
| 037A | text_phone_2strings_repeatedly %1d% %2g% %3g% %4g% // never tested |  |
| 037B | text_phone_2strings %1d% %2g% %3g% %4g% // never tested |  |
| 037C | text_phone_3strings_repeatedly %1d% %2g% %3g% %4g% %5g% // never tested |  |
| 037D | text_phone_3strings %1d% %2g% %3g% %4g% %5g% // never tested |  |
| 037F | give_player_detonator |  |
| 0385 | text_1string_lowpriority %1g% %2g% %3d% ms %4d% |  |
| 0386 | text_phone_4strings_repeatedly %1d% %2g% %3g% %4g% %5g% %6g% ;; never used |  |
| 0387 | text_phone_4strings %1d% %2g% %3g% %4g% %5g% %6g% ;; never used |  |
| 0388 | text_phone_5strings_repeatedly %1d% %2g% %3g% %4g% %5g% %6g% %7g% ;; never used and getting weird |  |
| 0389 | text_phone_5strings %1d% %2g% %3g% %4g% %5g% %6g% %7g% ;; never used and getting weird |  |
| 0398 | remove_forbidden_for_peds_angled_cube %1d% %2d% %3d% %4d% %5d% %6d% angle %7d% ;; never used in VC or gta 3 |  |
| 0399 | create_forbidden_for_peds_angled_cube 1222.875 -838.3749 13.5 1256.25 -804.8749 16.0 angle 58.0 |  |
| 039A | remove_forbidden_for_cars_angled_cube %1d% %2d% %3d% %4d% %5d% %6d% angle %7d% ;; never used in VC or gta 3 |  |
| 039B | create_forbidden_for_cars_angled_cube %1d% %2d% %3d% %4d% %5d% %6d% angle %7d% ;; never used in VC or gta 3 |  |
| 039D | scatter_particles 17 0.2 0 0 0 30000 at -375.4 -595.8 25.75 0.05 0.05 0.05 |  |
| 03A0 | car %3d% picked_up_by_crane %1d% %2d% ;; gta 3 only |  |
| 03A5 | set_garage $SECURICAR_GARAGE type_to 7 118 |  |
| 03A6 | get_drug_plane_coords $4099 $4100 $4101 |  |
| 03AC | clear_route 0 |  |
| 03AE | remove_objects_from_cube -406.8 -552.0 25.0 -437.9 -569.4 10.0 |  |
| 03B2 | start_catalina_flyby |  |
| 03B3 | catalina_take_off |  |
| 03B4 | remove_catalina_heli |  |
| 03B5 | catalina_shot_down |  |
| 03B8 | clear_weapons_from_player $player_char |  |
| 03B9 | create_catalinas_chopper $CAT1_CHOPPER |  |
| 03BB | set_garage $682 door_type_to_swing_open |  |
| 03C1 | $727 = player $player_char car_no_save |  |
| 03C2 | phone %1d% answered ;; never used in VC |  |
| 03C6 | current_island == 1 |  |
| 03DD | pickup $LUIGI4_COLT45_PICKUP show_on_radar 20 $1637 |  |
| 03E1 | $1306 = packages_found |  |
| 03E2 | actor $player_actor exit_car |  |
| 03EC | ev_crane_collected_all_cars |  |
| 03F1 | pedtype 9 add_threat 1 |  |
| 03F2 | pedtype 9 remove_threat 1 |  |
| 03F7 | load_island_data 0 |  |
| 03F9 | make_actors $2147 $2149 converse_in 999999999 ms |  |
| 03FB | set_car $CAR stays_on_current_island 1 |  |
| 03FC | set_actor $MARIA stays_on_current_island 0 |  |
| 03FF | save_offroadIII_time $388 |  |
| 0401 | increment_people_saved_in_ambulance |  |
| 0402 | increment_criminals_stopped |  |
| 0403 | save_highest_ambulance_level $6756 |  |
| 0404 | increment_fires_extinguished |  |
| 0405 | enable_phone $292 |  |
| 0406 | save_dodo_flight_time $DODO_FLIGHTTIME |  |
| 0408 | set_total_rampages_to 35 |  |
| 040A | remove_car_from_chase 2 |  |
| 040E | %1b:set/clear% FadeInAfterNextArrest |  |
| 040F | %1b:set/clear% FadeInAfterNextDeath |  |
| 0410 | override_gang_model 6 0 |  |
| 0411 | set_actor $Lance_Vance use_pednode_seek 1 |  |
| 0412 | |  |
| 0413 | enable $PLAYER_CHAR get_out_of_jail_free 1 |  |
| 0415 | |  |
| 0419 | $852 = player $player_char weapon 17 ammo |  |
| 041C | make_actor $ACTOR say 1 |  |
| 041F | override_hospital 2 |  |
| 0420 | override_police_station 2 |  |
| 0421 | toggle_rain 1 |  |
| 0422 | garage_contain_car $LUIGIS_LOCKUP_GARAGE $LUIGI2_DEALER_CAR |  |
| 0426 | create_save_cars_between_levels_cube 619.5625 -911.4999 45.0 834.25 -954.4999 32.0 |  |
| 0427 | create_save_peds_between_levels_cube %1d% %2d% %3d% %4d% %5d% %6d% ;; gta 3 only |  |
| 042A | ped_threat_exists 8 1 |  |
| 0437 | scatter_particle 23 0.3 at $4171 $4172 $4173 $4174 $4175 $4176 |  |
| 0438 | set_actor $MARIA ignore_level_transitions 1 |  |
| 043A | start_boat_foam_animation |  |
| 043B | update_boat $165 foam_animation |  |
| 043D | unknown_set_play_intro_flag 1 |  |
| 0442 | player $player_char in_car $2424 |  |
| 0443 | player $player_char in_a_car |  |
| 0444 | create_fire_audio $2963 1 |  |
| 0447 | (unknown) $PLAYER_CHAR |  |
| 044A | player $player_char on_foot |  |
| 044C | change_to_island 2 |  |
| 044E | car $3721 level 1 |  |
| 044F | (unknown) $LIPSFORELLI_CAR 1 |  |
| 0455 | |  |
| 045F | unknown_car 0@ 4 |  |
| 0483 | set_char_cease_attack_timer $2693 1500 |  |
| 049D | attach_scripted_file $722 with_object $714 |  |
| 04A8 | player $player_char driving_boat |  |
| 04AA | player %1d% driving_heli |  |
| 04C2 | (unknown) $2291 $player_actor |  |
| 04C6 | actor $player_actor do_kung_fu_stance_towards_actor $2127 |  |
| 04C9 | player $player_char driving_flying_vehicle |  |
| 04CF | add 50 to_money_spent_on_fashion_stats |  |
| 04EC | set_zone_car_class_info %1s% %2h% %3d% %4h% %5d% %6d% %7h% %8h% %9h% %10h% %11h% %12d% %13d% |  |
| 04F3 | move_actor $Lance_Vance from_car_passengerseat_to_driverseat |  |
| 04FF | (unknown) $2493 |  |
| 0502 | unknown_actor 0@ sprint_to 1.7873 -928.6034 |  |
| 050D | unknown_actor $2147 dead |  |
| 0510 | unknown_actor %1d% on_path %2d% %3d% %4d% radius %5d% |  |
| 0514 | unknown_actor $2295 3 0 |  |
| 0528 | add 100 to_money_spent_on_weapons_stats |  |
| 0529 | add $635 to_money_spent_on_property_stats |  |
| 052B | actor $player_actor hold_cellphone 1 |  |