GTAG - Modding - Opcode Database - 00ED
Opcode Database
00ED
| Description | Returns true if the actor is in the specified area on foot, irrelevant of height. |
|---|---|
| Parameters (v2) | 1) Actor handle (Integer) (INT) 2) X Coord (Float) (FLOAT) 3) Y Coord (Float) (FLOAT) |
| Games | |
| Category | Actor, Common, Conditional, Locate, Locate |
| Command Name (IV) | LOCATE_CHAR_ON_FOOT_2D |
| San Andreas | |
| sascm.ini | 00ED=6, locate_char_on_foot_2d %1d% coord %2d% %3d% radius %4d% %5d% sphere %6d% |
| Example | 00ED: locate_char_on_foot_2d $PLAYER_ACTOR coord 2043.68 -1635.73 radius 4.0 4.0 sphere 0 |
| Command Name | LOCATE_CHAR_ON_FOOT_2D |
| Vice City | |
| sascm.ini | 00ed=6, actor %1d% %6bin-sphere/%near_point_on_foot %2d% %3d% radius %4d% %5d% |
| Example | 00ED: actor 0@ in_sphere 0 near_point_on_foot 1.8336 -938.0876 radius 1.0 1.0 |
| Command Name | LOCATE_CHAR_ON_FOOT_2D |
| GTA III | |
| gtascm.ini | 00ed=6, actor %1d% %6bin-sphere/%near_point_on_foot %2d% %3d% radius %4d% %5d% |
| Example | 00ED: actor $1484 sphere 0 1204.1875 -801.8749 radius 0.5 0.5 |
| Command Name | LOCATE_CHAR_ON_FOOT_2D |

