Opcode Database

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GTAG - Modding - Opcode Database - 00EE

Opcode Database

00EE

DescriptionReturns true if the actor is in a car in the specified area, irrelevant of height.
Parameters (v2)1) Actor handle (Integer) (INT)
2) X Coord (Float) (FLOAT)
3) Y Coord (Float) (FLOAT)
4) X Radius (Float) (FLOAT)
5) Y Radius (Float) (FLOAT)
6) Boolean (1 or 0) (INT)
Gamessa vc iii
CategoryActor, Common, Conditional, Locate, Locate
San Andreas
sascm.ini00EE=6, locate_char_in_car_2d %1d% coord %2d% %3d% radius %4d% %5d% sphere %6d%
Example00EE: locate_char_in_car_2d $PLAYER_ACTOR coord 2067.4 -1831.2 radius 15.0 15.0 sphere 0
Command NameLOCATE_CHAR_IN_CAR_2D
Vice City
sascm.ini00EE=6, actor %1d% %6bin-sphere/%near_point_in_car %2d% %3d% radius %4d% %5d%
Example00EE: actor $2507 in_sphere 0 near_point_in_car $2661 $2662 radius 3.0 3.0
Command NameLOCATE_CHAR_IN_CAR_2D
GTA III
gtascm.ini00EE=6, actor %1d% %6bin-sphere/%near_point_in_car %2d% %3d% radius %4d% %5d%
Example00EE: actor $SALVATORE 0 1371.0 -283.8749 radius 50.0 50.0
Command NameLOCATE_CHAR_IN_CAR_2D

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