Opcode Database

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GTAG - Modding - Opcode Database - 00F0

Opcode Database

00F0

Description
Parameters (v2)1) Actor handle (Integer) (INT)
2) X Coord (Float) (FLOAT)
3) Y Coord (Float) (FLOAT)
4) X Radius (Float) (FLOAT)
5) Y Radius (Float) (FLOAT)
6) Boolean (1 or 0) (INT)
Gamessa vc iii
CategoryActor, Common, Conditional, Locate, Locate
San Andreas
sascm.ini00F0=6, locate_stopped_char_on_foot_2d %1d% coord %2d% %3d% radius %4d% %5d% sphere %6d%
Example00F0: locate_stopped_char_on_foot_2d 87@ coord 2175.29 -2259.22 radius 3.0 3.0 sphere 0
Command NameLOCATE_STOPPED_CHAR_ON_FOOT_2D
Vice City
sascm.ini00f0=6, actor %1d% stopped %6bin-sphere/%near_point_on_foot %2d% %3d% radius %4d% %5d%
Example00F0: actor $2291 stopped_in_sphere 0 near_point_on_foot 461.4445 -495.2143 radius 2.0 2.0
Command NameLOCATE_STOPPED_CHAR_ON_FOOT_2D
GTA III
gtascm.ini00f0=6, actor %1d% stopped %6bin-sphere/%near_point_on_foot %2d% %3d% radius %4d% %5d%
Example00F0: actor $MARIA stopped 0 1440.5 -179.1249 radius 1.0 1.0
Command NameLOCATE_STOPPED_CHAR_ON_FOOT_2D

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