GTAG - Modding - Opcode Database - 00F0
Opcode Database
00F0
| Description | |
|---|---|
| Parameters (v2) | 1) Actor handle (Integer) (INT) 2) X Coord (Float) (FLOAT) 3) Y Coord (Float) (FLOAT) 4) X Radius (Float) (FLOAT) 5) Y Radius (Float) (FLOAT) 6) Boolean (1 or 0) (INT) |
| Games | |
| Category | Actor, Common, Conditional, Locate, Locate |
| San Andreas | |
| sascm.ini | 00F0=6, locate_stopped_char_on_foot_2d %1d% coord %2d% %3d% radius %4d% %5d% sphere %6d% |
| Example | 00F0: locate_stopped_char_on_foot_2d 87@ coord 2175.29 -2259.22 radius 3.0 3.0 sphere 0 |
| Command Name | LOCATE_STOPPED_CHAR_ON_FOOT_2D |
| Vice City | |
| sascm.ini | 00f0=6, actor %1d% stopped %6bin-sphere/%near_point_on_foot %2d% %3d% radius %4d% %5d% |
| Example | 00F0: actor $2291 stopped_in_sphere 0 near_point_on_foot 461.4445 -495.2143 radius 2.0 2.0 |
| Command Name | LOCATE_STOPPED_CHAR_ON_FOOT_2D |
| GTA III | |
| gtascm.ini | 00f0=6, actor %1d% stopped %6bin-sphere/%near_point_on_foot %2d% %3d% radius %4d% %5d% |
| Example | 00F0: actor $MARIA stopped 0 1440.5 -179.1249 radius 1.0 1.0 |
| Command Name | LOCATE_STOPPED_CHAR_ON_FOOT_2D |

