| Opcodes in category: Common |
|---|
| Opcodes 300 to 400 of 734 |
|---|
| 0327 | get_random_car_of_type_in_area $111 $112 to $114 $115 model -1 store_to $TEMPVAR_ACTOR_CAR |  |
| 032A | set_camera_behind_char_distance 1 |  |
| 032B | create_pickup_with_ammo #M4 type 15 ammo 60 at 2021.879 1001.467 10.3203 store_to $811 |  |
| 0330 | set_player_never_gets_tired $PLAYER_CHAR set 0 |  |
| 0331 | set_player_fast_reload $PLAYER_CHAR set 1 |  |
| 0332 | set_char_bleeding 66@ set 1 |  |
| 0335 | set_free_resprays 1 |  |
| 0337 | set_char_visible 18@ 0 |  |
| 0338 | set_car_visible 59@ 0 |  |
| 0339 | is_area_occupied 227@ 228@ 229@ to 230@ 231@ 232@ solid 0 car 0 actor 1 object 0 particle 0 |  |
| 033E | display_text 320.0 180.333 gxt 'BJ_PUSH' |  |
| 0342 | set_text_center 1 |  |
| 0343 | set_text_size 640.0 |  |
| 0349 | set_text_font 3 |  |
| 034D | rotate_object $2709 from 0.0 to 360.0 colission_check 0 |  |
| 034E | slide_object 0@ to 1@ 2@ 3@ speed 13@ 16@ 19@ collision_check 1 |  |
| 034F | remove_char_elegantly 2@ |  |
| 0350 | set_char_stay_in_same_place 2@ to 1 |  |
| 0356 | is_explosion_in_area -1 from 107@ 108@ 109@ to 110@ 111@ 112@ |  |
| 035C | place_object_relative_to_car $201[7] car $198 offset -7.0 74.0 -0.5 |  |
| 035D | make_object_targettable $1754[0] 1 |  |
| 035F | add_armour_to_char 98@ armour 100 |  |
| 0360 | open_garage 'BURG_LK' |  |
| 0361 | close_garage 'MICHDR' |  |
| 0362 | warp_char_from_car_to_coord $PLAYER_ACTOR coord 2239.367 -1261.939 22.9375 |  |
| 0364 | has_char_spotted_char 102@(42@,9i) char $PLAYER_ACTOR |  |
| 0366 | has_object_been_damaged $1754[0] |  |
| 036A | warp_char_into_car 93@ car 70@ |  |
| 036D | print_with_2_numbers_big 'TX_SEQ' numbers $8198 115@ time 5000 style 5 |  |
| 0373 | set_camera_behind_player |  |
| 0376 | create_random_char -1576.88 55.26 8.57 store_to 18@ |  |
| 0381 | set_object_velocity 0@ to 23@ 24@ 25@ |  |
| 0382 | set_object_collision 0@ enable 1 |  |
| 0384 | print_string_in_string_now 98@s gxt 100@s time 15000 flag 1 |  |
| 038B | load_all_models_now |  |
| 038C | add_to_object_velocity 102@ value 0.0 0.0 -2.0 |  |
| 038D | draw_sprite 17 position $TEMPVAR_FLOAT_1 $TEMPVAR_FLOAT_2 size 20@ 19@ colour 128 128 128 255 |  |
| 038E | draw_rect 320.0 224.0 size 640.0 448.0 colour 0 0 0 255 |  |
| 038F | load_sprite 1 from "DOWN" |  |
| 0390 | load_texture_dictionary 'LD_BEAT' |  |
| 0391 | remove_texture_dictionary |  |
| 0392 | set_object_dynamic 0@ 1 |  |
| 0393 | set_char_anim_speed 215@ anim "POOL_SHORT_SHOT" to 248@ |  |
| 0394 | play_mission_passed_tune 2 |  |
| 0395 | clear_area 681.8004 -474.1063 15.5363 radius 3.0 clear_particles 1 |  |
| 0396 | freeze_onscreen_timer 0 |  |
| 0397 | switch_car_siren 103@ to 1 |  |
| 039E | set_char_cant_be_dragged_out 65@ to 1 |  |
| 039F | turn_car_to_face_coord 51@ coord 116@ 117@ |  |
| 03A1 | draw_sphere 2468.8 -1278.2 29.1 radius 1.2 |  |
| 03A2 | set_car_status 69@ to 3 |  |
| 03A3 | is_char_male 0@ |  |
| 03A4 | script_name 'MAIN' |  |
| 03B0 | is_garage_open 'BODLAWN' |  |
| 03B1 | is_garage_closed 'HBGDSFS' |  |
| 03B7 | switch_world_processing 0 |  |
| 03BC | add_sphere 2596.589 2758.158 22.862 radius 1.0 store_to 149@ |  |
| 03BD | remove_sphere 149@ |  |
| 03BF | set_everyone_ignore_player $PLAYER_CHAR to 1 |  |
| 03C0 | store_car_char_is_in_no_save $PLAYER_ACTOR store_to $2197 |  |
| 03C3 | display_onscreen_timer_with_string $1923 type 1 gxt 'BB_19' |  |
| 03C4 | display_onscreen_counter_with_string $BEEFYBARON_SCORE type 0 gxt 'ZER2_43' |  |
| 03C5 | create_random_car_for_car_park 2077.872 2398.657 9.8203 heading 89.6383 |  |
| 03C7 | set_wanted_multiplier 0.7 |  |
| 03CB | load_scene 2488.562 -1666.865 13.3757 |  |
| 03CF | load_mission_audio 1 id 43205 |  |
| 03D0 | has_mission_audio_loaded 3@ |  |
| 03D1 | play_mission_audio 1 |  |
| 03D2 | has_mission_audio_finished 3@ |  |
| 03D3 | get_closest_car_node_with_heading $TEMPVAR_FLOAT_1 $TEMPVAR_FLOAT_2 $TEMPVAR_FLOAT_3 store_to $TEMPVAR_FLOAT_1 $TEMPVAR_FLOAT_2 $TEMPVAR_FLOAT_3 heading_to $TEMPVAR_ANGLE |  |
| 03D5 | clear_this_print 'TTUTOR' |  |
| 03D6 | clear_this_big_print |  |
| 03D7 | set_mission_audio_position 3 to 884.9761 -1079.983 23.3133 |  |
| 03D8 | activate_save_menu |  |
| 03D9 | did_save_complete_successfully |  |
| 03DC | add_blip_for_pickup 50@ store_to 167@ |  |
| 03DE | set_ped_density_multiplier 0.0 |  |
| 03E0 | set_text_draw_before_fade 0 |  |
| 03E3 | set_sprites_draw_before_fade 1 |  |
| 03E5 | print_help 'HELP101' |  |
| 03E6 | clear_help |  |
| 03E7 | flash_hud_object 10 |  |
| 03EB | clear_small_prints |  |
| 03F0 | use_text_commands 1 |  |
| 03F3 | get_car_colours $1867 store_to 90@ and 91@ |  |
| 03F4 | set_all_cars_can_be_damaged 0 |  |
| 03F5 | set_car_can_be_damaged 41@ to 1 |  |
| 03FE | set_char_money 1@ to 0 |  |
| 0400 | get_offset_from_object_in_world_coords 9@ offset 17@ 18@ 19@ store_to 20@ 21@ 22@ |  |
| 0407 | get_offset_from_car_in_world_coords 543@ offset -0.337 1.566 0.657 store_to 120@ 130@ 140@ |  |
| 040D | clear_mission_audio 3@ |  |
| 0417 | load_and_launch_mission 0 |  |
| 041D | set_near_clip 0.1 |  |
| 041E | set_radio_channel 3 |  |
| 042B | clear_area_of_chars 1721.117 -1967.489 11.0 to 1904.391 -1838.315 15.0 |  |
| 042C | set_total_number_of_missions 147 |  |
| 042E | register_lowest_int_stat 212 to 448@ |  |
| 0430 | warp_char_into_car_as_passenger 18@ car $TEMPVAR_ACTOR_CAR seat 0 |  |
| 0431 | is_car_passenger_seat_free $TEMPVAR_ACTOR_CAR seat 0 |  |
| 0433 | set_char_is_chris_criminal 50@ to 1 |  |